From Sally Applin
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Sally earned her Masters' degree (Masters' of Professional Studies (MPS)) from New York University, Tisch School of the Arts, Graduate Department, Interactive Telecommunications Program, NYU/ITP:

Awarded Departmental Prize for "Excellence in Design Aesthetics" • Awarded Graduate Assistant Scholarship

"ITP is a two-year (60 unit (MPS) Masters) graduate program located in the Tisch School of the Arts at NYU whose mission is to explore the imaginative use of communications technologies — how they might augment, improve, and bring delight and art into people's lives. Perhaps the best way to describe us is as a Center for the Recently Possible." - ITP Website

Sally Applin at ITP

• Sally's contribution to The Virtual Museum project, a collaborative project with Apple Computer's 3D Graphics Group under Dr. Frank Crow, formed her Masters' Thesis at NYU/ITP under the category of Production Thesis. This included design, artwork, UX (non-3D), non-3D graphics content development, and some HyperTalk scripting.

• Paper: The Virtual Museum: Interactive 3D Navigation of a Multimedia Database - Gavin Miller1, Eric Hoffert1, Shenchang Eric Chen1, Elizabeth Patterson1, Dean Blackketter1, Steve Rubin1, Sally Ann Applin2, Derrick Yim3, Jim Hanan4

• Abstract: The Journal of Visualization and Computer Animation - Computer Animation and Virtual Worlds Volume 3, Issue 3, pages 183–197, July/September 1992

"The Virtual Museum is an interactive, electronic museum where users can move from room to room, and select any exhibit in a room for more detailed examination. The exhibits in the museum are educational, encompassing topics such as medicine, plant growth, the environment, and space. To facilitate interaction with the museum, a new method for navigating through a prerendered 3D space, and interacting with objects in that space has been developed, called ‘virtual navigation’. Virtual navigation employs real-time video decompression for the display of, and interaction with, high-quality computer animation. In addition, a representation for 3D objects in animated sequences is used which permits pixel-accurate, frame-accurate object picking, so that a viewer can select any 3D object to trigger movement within the 3D space, to examine an exhibit in animated form, or to play a digital movie or soundtrack. The use of precomputed video permits 3D navigation in a realistic-looking space, without requiring special-purpose graphics hardware."